Wiki / Heroes
Saved heroes
Heroes are kept on your device; three ready-made ones are there from the start.
Status: Built (the hero list, creator and character sheet screens are new on 14 Nov 2026) · Last checked: 14 Nov 2026
The heroes you make are kept on the device you play on. No account is needed, and there is no limit on how many you keep. Three ready-made heroes are there from the start, so you can fight at once.
The ready-made heroes
| Name | Character | Outfit | Hands |
|---|---|---|---|
| Brann | Human, male, bearded | Spiked helm and long cape, dark with crimson | Sword and round shield |
| Sigrid | Elf, female | Ranger hood with tail, black with teal | Sword and small shield |
| Ulf | Orc, male | Bone mask, dark with gold | Axe and tall shield |
The computer's hero is called Rival: a minotaur in the Crested great helm, black with blue, with a mace and a tall shield.
The screens
| Screen | How to get there | What you do there |
|---|---|---|
| Hero list | Heroes on the main menu | See the heroes, pick one, edit, delete (it asks first), or start a new one |
| Hero creator | New, on the hero list | Make the character |
| Character sheet | Character on the main menu, or Edit in the hero list | Three tabs. Character: people, gender, skin or fur, hair, beard. Gear: weapon, other hand, outfit (three groups), colours, head-gear, and the fighting style with its move list. Skills: see below |
Every list of choices opens as a small window over the screen.
The Skills tab
- The families. Under Arts: Fighting, Ember, Sunlight, Stone, Dusk, Shadow. Each shows its Ultimate, its three Active skills and its Passive. A piece that is not in the fight yet is greyed and says "Not built yet". Under Weapon: each weapon style with its own ultimate.
- The bar. Three skill slots and the ultimate slot. A skill only fits its own kind of slot. On a computer, drag a skill onto its slot or click it; on a phone, tap it; with keys or a gamepad, choose it.
- Second forms. Choosing a skill or an Art ultimate that has second forms opens a window: the first form on the left, an arrow splitting to its two second forms on the right, each with its name, what it does and what it looks like. Pick one, then Confirm; Cancel changes nothing. All three can be picked: there are no levels and no cost yet. The form confirmed is what sits on the bar.
- The ultimate slot. It holds the weapon's own ultimate or an Art ultimate. Choosing the slot opens a window with both ("In the slot"), and with how the bar fills ("How it fills": Striker or Avenger). To go back to the weapon's own, choose it there.
- The passive. Its line says the aura and the single-player bonus, and whether the aura is showing now: it shows when the hero carries two pieces of that family (skills in any form, and the ultimate) and the passive is built. Only Fighting's passive is built today. When two families qualify, choosing a passive wears its aura.
A hero's three skills, in the form chosen, its Art ultimate and its aura are carried into the fight. A slot left empty takes the default (Fire bolt, Hush, Mend). Anything not built yet is shown greyed and cannot be picked.
What is saved
A saved hero holds: a name, the character (people, gender, skin or fur, hair, beard), the outfit with its colours, head-gear on or off, what each hand holds, the three skills in the form chosen, and, if you chose them, an Art ultimate and the family whose aura to wear.
Planned
An account, later, to keep a hero across devices and for ranked matches. Guests can always fight without one.
Nerd section: the exact numbers
- Limits. A name has up to 14 characters. The outfit is saved with its base, its accent and three spare colours.
- Skills by name. A skill is saved by the name of the form carried: a second form has its own name (for example "Long leap").
- Two optional facts (14 Nov 2026).
art: the Art ultimate in the ultimate slot, by name (missing means the weapon's own ultimate).aura: the family whose aura to wear when two families qualify. Both are checked against the fight's lists. Heroes saved before these existed load exactly as they were. - Where the words come from. Every sentence about a skill or an Art ultimate is read from its data row (
about,look); typed sentences remain only for Fire bolt, Hush and Mend. Numbers on the tooltip cards are read from the fight's data. - Closing. Esc closes the second-form window first, then the sheet. Tabs: Q / E on a keyboard, LB / RB on a gamepad.
- Status. The screens were connected to the game on the night of 13 to 14 Nov 2026. The character sheet replaced the hero manager on 14 Nov 2026, after the owner's play test. The outfit groups have the working names Robes, Leathers, Plate. All new words are drafts. Not yet play-checked by the owner.
- Known gap. The hero standing behind the sheet still stands in the sword's stance for every weapon (to update in the wiring).