Wiki / Stages
Pine ridge, last light
The stage the game opens on. A wide floor with three thin platforms in a triangle.
Status: Built · Last checked: 14 Nov 2026
The all-round stage, and the one the game opens on: a wide floor with three small platforms above it in a triangle.
The layout
======= top platform
======= ======= side platforms
################################ the floor
# is the solid floor, = a thin platform (you can jump up through it and drop down through it).
What it changes in a fight
- Room to run on the floor, and three places to jump to.
- A fighter thrown upward can land on a platform instead of falling back into the next hit.
- You can attack someone on a platform from below, and drop through a platform onto someone under it.
Also
It is where First steps and online matches are always played.
The look
A clouded sky lit from below. The sun sits low on the right, between two far peaks; rows of pines, cool fog on the left, warm fog on the right.
Nerd section: the exact numbers
In the layout drawing one character is 10 pixels across.
| Part | Detail |
|---|---|
| The floor | 320 pixels wide |
| Side platforms | Two, 70 wide, 48 above the floor |
| Top platform | One, 70 wide, 96 above the floor, over the middle |
| Knock-out lines | 170 beyond each end of the floor; 360 above the floor; 160 below it |
- Its layout is the one every stage used before 14 Nov 2026; nothing about it changed.
- The weapon balance tables were measured here. Average match between two computer opponents at Hard: 107 seconds.
- Test build key: 1. Address:
?stage=overcast.