Wiki / Basics
The readout
What each part of the small box at the bottom of the screen means.
Status: Built · Last checked: 14 Nov 2026
The readout is the small box each fighter has along the bottom of the screen. It tells you how hurt you are, how many lives you have left and whether your bars are ready.
What each part shows
| Part | What it shows |
|---|---|
| The big number | Your damage percent. White, then gold, then orange as it gets dangerous. See how you win |
| The row under it | Lives left, ending in a tiny player number so the two boxes can be told apart without colour |
| The upright bar on the left | Stamina: gold with notches (blue for a staff, which runs on magic) |
| The thin upright bar beside it | The ultimate bar |
| The whole border pulsing | The ultimate is ready |
| A grey, hatched bar with a "!" | The stamina ran out. You are in recovery mode, and the bar shows the recovery filling |
Your own box on a computer
Your box is taller and also shows your three skills as small icons (a spark, a shield, a plus).
| The icon looks | Meaning |
|---|---|
| Bright, with a few quick blinks | The skill has just become ready |
| Grey, with colour rising from the bottom | The skill is resting (its cooldown) |
| All three grey | The stamina bar is empty: no skills |
| Red | You are silenced: no skills and no ultimate for a moment |
On a phone
The boxes stay small. The three skill keys under your thumb do the job of the icons: each shows the seconds left and fills as it gets ready. The ULT key appears and glows only while the bar is full.
Marks on the fighters themselves
- A crossed mark over a fighter's head: silenced (see Hush).
- A pulsing glow round a sprinting fighter: the charged tackle is ready.
- The weapon blinking: the moment for a perfect chain.
- Roots at the feet: the fighter is rooted. Sparks by the weapon: a War cry is running. See the seven newer Arts.
In training
A combo counter shows the hits and the damage of the current combo. See training.
Nerd section: the exact numbers
| What | Value |
|---|---|
| Damage number turns gold / orange | From 50% / from 90% |
| The ultimate bar is full after | 100% damage dealt (see the ultimate) |
| The stamina bar | 0 to 100; it comes back at 40 after recovery mode (see stamina) |
| The bar's name | "Magic" for a staff hero (since 14 Nov 2026) |
The roots and the War cry sparks were added with the seven newer Arts on 14 Nov 2026; since the Fighting family was built the War cry's heat sits by the weapon, because above the shoulders belongs to the family's aura.