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Outfits

A hero wears one whole outfit, in a neutral base colour with one accent colour.

Status: Built · Last checked: 14 Nov 2026

An outfit is the whole set of clothes and armour your hero wears, chosen as one piece. Mixing separate armour pieces is not in the game. Any hero can wear any outfit.

An outfit is its weight. Each outfit is Swift, Balanced or Sturdy, and the weight changes the fight a little: see Outfit weights.

The outfits

# Name Weight Armour type
Northern warrior (the reference outfit: round helmet with two horns, leather tunic, short cape) Balanced Normal
1 Crested great helm Sturdy Heavy
2 Spiked helm and long cape Sturdy Heavy
3 Kettle hat and surcoat Sturdy Heavy
4 Deep hood and mask Balanced Normal
5 Cowl and half cloak Balanced Normal
6 Ranger hood with tail Balanced Normal
7 Pointed hood Swift Robes
8 High collar and circlet Swift Robes
9 Bone mask Swift Robes

The Northern warrior is what a brand-new hero wears.

Colours

Choice Options
Base (always neutral) Black, Dark, White
Accent (one, shown on small marks such as a helmet crown, cape, sash or shield) Crimson, Blue, Gold, Mint, Orange, Violet, Teal, Bone
Head-gear On or off

Every outfit has a male and a female cut. Helmets are dark iron.

When two fighters would look alike (same outfit and same base colour), one of them moves to a spare accent colour so you can tell them apart.

How to change it

In the character sheet, Gear tab: the outfit (shown in three groups), its colours and the head-gear. The outfit window shows the three weights as tabs with one line each.

Nerd section: the exact numbers
  • Weight and armour type. Swift is the outfits listed as Robes, Balanced the ones listed as Normal, Sturdy the ones listed as Heavy. The armour-type assignment (1 to 3 Heavy, 4 to 6 Normal, 7 to 9 Robes, Northern warrior Normal) was the design lab's and was never confirmed by the owner: see To check, row 3. The character sheet shows the three groups under the working names Robes, Leathers, Plate.
  • What the armour type will do. It is planned to decide which armour skills a hero may pick (see families). Today only the weight acts in a fight.
  • Where the designs came from. Outfits 1 to 3 began as the "battle mage" designs, 4 to 6 as the "assassin" designs and 7 to 9 as the "blood mage" designs.
  • Spare accents. Each hero has three spare accents, used when two fighters would look alike.
  • Nine or ten. The notes say "all nine"; the game has ten, the nine plus the Northern warrior (To check, row 4).
  • Test build. Looks can also be changed with the "Your hero (quick look test)" rows at the bottom of the Settings panel, and with options in the web address (for example outfit 4, dark base, crimson accent, an orc).