Wiki / Modes
The start: intro, main menu and first-time questions
What a player sees from opening the game to the first fight, and the two questions asked once.
Status: Built on 14 Nov 2026 (not yet play-checked by the owner) · Last checked: 14 Nov 2026
What you see from opening the game to your first fight: a short intro screen, then the main menu, and two questions that are each asked only once.
The intro
The game always opens on the intro: the name over the sunset stage, the line "Simple on purpose." and "Press any key" ("Touch to start" on a phone). Any key, button or touch goes on to the main menu. It never opens on the first steps.
The main menu
| Button | Where it goes |
|---|---|
| Fight | Fight setup (stage, opponent, lives). The first time: a question first, see below |
| Train | Training: a fight against a dummy that never runs out of lives |
| Character | The character sheet of the chosen hero |
| Heroes | The hero list. The first time, with no hero of your own: a question first |
| Settings | Settings |
| Online test | The room panel |
| Dungeon | Greyed: not built |
Two questions, each asked once
| When | The question | Answers |
|---|---|---|
| The first time Fight is pressed | "First time here? Learn the basics in a minute." | Yes: the first steps. No thanks: fight setup |
| The first time Heroes is opened while only the three ready-made heroes exist | "Make your own Sun enjoyer?" | Yes: the hero creator. Not now: the hero list |
Both answers are remembered on the device. The first steps stay reachable from Settings, Help.
Nerd section: the exact numbers
- A link with
?fight=1skips the intro and starts a fight; a room link goes straight to its room. - A new hero in the creator starts as: Human, male, tan skin, black hair, beard on.
- The main menu also carries the small print and a dated "Not finished yet" list, which includes "Not here yet: dungeons. They are coming."
- Which screen follows which is in
src/ui/flow.ts.